To build on console platforms, only Windows versions of Unity are supported. For development: Android SDK (10/API 29), Android NDK (r21d) and OpenJDK, which are installed by default with Unity Hub.įor development and debugging: see the Apple documentation on XCode support.įor App Store submission: see Apple’s submission guidelines for the required Xcode version.įor information on PlayStation 4 (including PS VR), Playstation 5, Xbox Series S|X and Nintendo Switch refer to the Console section on the multiplatform page. With the exception of Android for Chrome OS, Android within a container or emulator is not supported. Hardware must be running Android OS natively. Supported hardware devices must meet or exceed Google’s Android Compatibility Definition ( Version 9.0) limited to the following Device Types: More info See in GlossaryĪRMv7 with Neon Support (32-bit) or ARM64 Actual performance and rendering quality may vary depending on the complexity of your project. This section lists the minimum requirements to build and run the Unity Player.
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